
The problem with turning a video game into a movie is that the source material is all show and no substance. Video games are about action. Although they may have story modes and plot exposition, they still never create well rounded characters. This leaves the player to impose whatever personality traits they wish onto the main characters.
Prince of Persia: The Sands of Time is a video game in which a Persian Prince, Dastan, attacks a city with his father’s army, finds a magic dagger, and meets up with a hot chick. He has many adventures in which the magic dagger helps him out. "Releasing the Sand turns back time. Only the holder of the Dagger is aware what's happened."
With that, the movie decided to make him a street urchin who the King decides to adopt. The king already has two sons and heirs. With their uncle in tow, the three princes lead an army to attack a city they believe has been producing weapons to be used against them. Instead of going through an elaborate hunt through the palace, Dastan gets the dagger literally dropped at his feet.
My son has played the first three games and loved them. Besides the reworked origin, he pointed out that they changed the girl’s name from Farrah to Tamina. The biggest disappointment though, was that Dastan does not do his signature run along the wall move. It is like making a Superman movie and not having him fly.
Gyllenhaal is fine as Dastan, but he does nothing particularly great. He plays him as the script dictates, but adds very little charm. The attractive Gemma Arterton has become the fantasy chick of the year, starring in this and Clash of the Titans. Alfred Molina provides the laughs, and keeps the movie very political, going on about being a small business owner and having to pay taxes. Speaking of politics, the city they attack ends up not being responsible for manufacturing weapons of mass destruction. Damn faulty intel!


















